Regalis d520c00dc9 - stunned characters don't move their hands behind their back when cuffed (caused the characters to flail around when someone grabs them)
- characters can run while grabbing/dragging someone
- inventory and chatbox are hidden when stunned
- turret rotation is reset between minRotation and maxRotation when changing the rotation limits
- fixed explosion damage being applied to simPositions of the limbs instead of worldpositions
2016-06-09 16:54:30 +03:00
2016-03-03 20:18:21 +01:00
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569 MiB
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C# 63.2%
C 26.8%
C++ 5.9%
Shell 1.1%
Makefile 0.8%
Other 1.9%