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LuaCsForBarotraumaEP
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cc16bb3ad76ea3b8248dc2b32e2dd4e4c3f4dc73
LuaCsForBarotraumaEP
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Regalis
cc16bb3ad7
Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
2015-09-28 19:48:31 +03:00
..
Components
Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
2015-09-28 19:48:31 +03:00
CharacterInventory.cs
Attachable items aren't automatically attached when loading a sub in edit screen, bunch of new item sprites, Aegir Mark II, client reconnect bugfixes
2015-09-27 15:46:55 +03:00
FixRequirement.cs
Non-WinForms launcher with auto updater
2015-09-11 22:13:44 +03:00
Inventory.cs
Networking optimization/bugfixes (hull water volumes & wall damage are synced, more reliable inventory updates, AICharacter sync changes), proper particle collisions with walls
2015-09-25 18:56:39 +03:00
Item.cs
Loaded sounds are properly freed, ObjectProperty optimization, expanded skill effects (rangedweapon accuracy, welding efficiency, electrical shocks), armored wearables + ballistic vest & helmet
2015-09-28 19:48:31 +03:00
ItemInventory.cs
v0.1
2015-07-31 21:05:55 +03:00
ItemPrefab.cs
Attachable items aren't automatically attached when loading a sub in edit screen, bunch of new item sprites, Aegir Mark II, client reconnect bugfixes
2015-09-27 15:46:55 +03:00
RelatedItem.cs
statuseffect setvalue, new diving suit sprite & character slowdown, welded door sprite
2015-09-26 00:41:43 +03:00