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LuaCsForBarotraumaEP
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bf57a48c7e43dce0e621cfd6b9c5a4e451cd4e91
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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T
History
Joonas Rikkonen
bf57a48c7e
(ebf4529cc) Use a uniform way to check if the bot has reached it's target. Should fix issues where bot is stuck when trying to get or operate an item in some cases.
2019-05-16 06:25:31 +03:00
..
Components
(ebf4529cc) Use a uniform way to check if the bot has reached it's target. Should fix issues where bot is stuck when trying to get or operate an item in some cases.
2019-05-16 06:25:31 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Item.cs
(ebf4529cc) Use a uniform way to check if the bot has reached it's target. Should fix issues where bot is stuck when trying to get or operate an item in some cases.
2019-05-16 06:25:31 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(78bfadc33) Another fix to legacy item loading (the aliases-attribute was case sensitive, and the case was not consistent in all of the legacy items)
2019-05-16 06:15:32 +03:00
RelatedItem.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00