bd646fb23ed4c8f20d1d3455a189bac67c20e835
This only affects "DisplayName". The reason why I can't completely override the .Name for the client from server is due to how crew manifest and CharacterInfo classes are handled - it would require a major rework of many Character-related systems and interactions to truly make this "hack-proof". Server hosts will have to stay on their toes I guess.
Barotrauma
Copyright © Undertow Games 2017
Before downloading the source code, please read the EULA.
Links:
Official Website: www.undertowgames.com/barotrauma
Forums: http://undertowgames.com/forum/
Wiki: http://barotrauma.gamepedia.com/Barotrauma_Wiki
Prerequisities:
- Visual Studio with C# 6.0 support (VS 2015 or later recommended)
- MonoGame 3.6
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