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af80a449706f25de9efc98a7f556a802d18c3b5d
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis bfe043c154 Fixed door sounds playing twice client-side (first when the client activates the door and again when the correct state is received from the server)
2017-04-05 23:51:45 +03:00
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Components
Fixed door sounds playing twice client-side (first when the client activates the door and again when the correct state is received from the server)
2017-04-05 23:51:45 +03:00
CharacterInventory.cs
Fixed ItemContainer not setting the position of a contained item when it's placed in the ItemInventory, minor refactoring
2017-02-07 21:06:42 +02:00
FixRequirement.cs
CPR syncing + some refactoring
2017-03-22 20:05:50 +02:00
Inventory.cs
Merge branch 'master' into new-netcode
2017-03-11 13:24:09 +02:00
Item.cs
Fixed server not sending a status update for an item if the condition of the item changes directly from 100 to 0
2017-03-27 23:44:09 +03:00
ItemInventory.cs
Fixed ItemContainer not setting the position of a contained item when it's placed in the ItemInventory, minor refactoring
2017-02-07 21:06:42 +02:00
ItemPrefab.cs
Fixes and minor enhancements for sub editor
2016-10-06 21:15:01 -03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
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