juanjp600 a00ceb5b9f Server doesn't trust client positions
Client doesn't receive its own real position from the server yet (and I actually can't find where the code filters this information out, but since I'm doing a rewrite it probably won't matter), and since the inputs aren't sent reliably or redundantly, desync is inevitable.
2016-08-25 19:15:10 -03:00
2016-07-04 17:42:31 +03:00
Description
No description provided
569 MiB
Languages
C# 63.2%
C 26.8%
C++ 5.9%
Shell 1.1%
Makefile 0.8%
Other 1.9%