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LuaCsForBarotraumaEP
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981c6fe2a2da9e4a67e223fe7e43ff0bb3aa7cfe
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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GameSession
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History
Joonas Rikkonen
88abbe28e3
Fixed entity IDs getting messed up and causing desync because of purchased items in multiplayer campaign. The server created cargo items first and then mission-related entities, while the clients only spawned mission entities and relied on the server to spawn the cargo, which caused mission entities to have wrong IDs.
Closes
#484
2018-07-17 12:50:04 +03:00
..
CampaignMode.cs
Added MP campaign setup to the dedicated server & some console commands for managing the campaign
2017-09-17 20:03:18 +03:00
GameMode.cs
Campaign mode can't be voted for. The host has to manually create/select the campaign save, so switching to the campaign mode when the host isn't present would cause problems.
2017-09-24 13:41:54 +03:00
GameModePreset.cs
Fixed messageboxes opened by the mp campaign setup UI not being shown until the UI is closed (e.g. shuttle & incompatible content package warnings), renamed MultiplayerCampaign -> MultiPlayerCampaign for consistency. See
#315
2018-03-06 16:43:36 +02:00
MissionMode.cs
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
MultiPlayerCampaign.cs
Fixed entity IDs getting messed up and causing desync because of purchased items in multiplayer campaign. The server created cargo items first and then mission-related entities, while the clients only spawned mission entities and relied on the server to spawn the cargo, which caused mission entities to have wrong IDs.
Closes
#484
2018-07-17 12:50:04 +03:00
TraitorManager.cs
Fixed oddities in traitor ratio/assignment logic. The TraitorUseRatio setting is used to determine the number of traitors, the minimum number of traitors is 1 instead of 2, the host is taken into account when determining the number of traitors.
Closes
#477
2018-07-16 11:05:10 +03:00