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LuaCsForBarotraumaEP
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92638d87f35beab67f86d67f5ceec3d7ffb74cbf
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
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/
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History
Joonas Rikkonen
87a0ee21eb
(6e187d247) Fixed contained items' status effects being added twice to the list of an ItemContainer's active status effects when swapping items. For example, when swapping a fuel rod with another one, the status effect that increases AvailableFuel would be applied twice, causing the reactor to act as if there were 2 rods in it.
Closes
#1643
+ merge fix
2019-06-15 20:24:01 +03:00
..
Components
(f45c6c5f2) Don't show the docking ports of the enemy team on the sonar during combat missions.
Closes
#1536
2019-06-15 20:16:03 +03:00
CharacterInventory.cs
(81d7f4c1c) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-05-18 17:44:13 +03:00
DockingPort.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(6e187d247) Fixed contained items' status effects being added twice to the list of an ItemContainer's active status effects when swapping items. For example, when swapping a fuel rod with another one, the status effect that increases AvailableFuel would be applied twice, causing the reactor to act as if there were 2 rods in it.
Closes
#1643
+ merge fix
2019-06-15 20:24:01 +03:00
Item.cs
(776291eb7) Create linked gaps when the door is selected. Move the gaps with the doors.
2019-06-11 21:44:32 +03:00
ItemInventory.cs
(4ca668169) Fixed: Conflict
2019-05-16 05:58:48 +03:00
ItemPrefab.cs
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
Rope.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00