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LuaCsForBarotraumaEP
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8f42801c7a0838f2963741c2c9d618b1d9a7bc94
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
/
Source
/
Items
T
History
Joonas Rikkonen
8f42801c7a
(2d473d38a) Add RequireAimToUse checks for being logical and for future. Shouldn't have any functional implications in the current version, but we could have RepairTools or Weapons that don't require aiming.
2019-04-05 16:18:52 +03:00
..
Components
(2d473d38a) Add RequireAimToUse checks for being logical and for future. Shouldn't have any functional implications in the current version, but we could have RepairTools or Weapons that don't require aiming.
2019-04-05 16:18:52 +03:00
CharacterInventory.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
DockingPort.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(7840e7e91) Fixed characters selecting entities when dragging and dropping items into them when the Select input is bind to Mouse1.
2019-04-05 16:13:27 +03:00
Item.cs
(250dbe18e) Don't prevent item UI panels from overlapping with the chatbox or crew list areas when in the sub editor
2019-04-05 16:14:57 +03:00
ItemInventory.cs
(45f083a5a) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-03 16:22:12 +03:00
ItemPrefab.cs
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00
Rope.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00