Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/LuaCs/Cs/ACsMod.cs
2022-04-15 19:08:27 -03:00

34 lines
769 B
C#

using System;
using System.Collections.Generic;
using System.Reflection;
namespace Barotrauma
{
public abstract class ACsMod : IDisposable
{
private static List<ACsMod> mods = new List<ACsMod>();
public static List<ACsMod> LoadedMods { get => mods; }
public bool IsDisposed { get; private set; }
public ACsMod()
{
IsDisposed = false;
LoadedMods.Add(this);
Start();
}
public void Dispose() {
Stop();
LoadedMods.Remove(this);
IsDisposed = true;
}
// TODO: some hooks
/// Mod initialization
public abstract void Start();
/// Error or client exit
public abstract void Stop();
}
}