Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/GameSession/GameModes/CampaignMode.cs
2022-02-26 02:43:01 +09:00

23 lines
578 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
abstract partial class CampaignMode : GameMode
{
public bool MirrorLevel
{
get;
protected set;
}
public override void ShowStartMessage()
{
foreach (Mission mission in Missions)
{
GameServer.Log($"{TextManager.Get("Mission")}: {mission.Name}", ServerLog.MessageType.ServerMessage);
GameServer.Log(mission.Description.Value, ServerLog.MessageType.ServerMessage);
}
}
}
}