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LuaCsForBarotraumaEP
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7349cdd310babc9ff20ef7be0ce125243367b58f
LuaCsForBarotraumaEP
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Subsurface
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Items
History
Regalis
7349cdd310
Progress (compiles now)
2016-06-09 22:15:50 +03:00
..
Components
Progress (compiles now)
2016-06-09 22:15:50 +03:00
CharacterInventory.cs
PhysicsBodyPosition networkevents aren't sent for items that are inside an inventory (e.g. carried by a character), items can be moved from the inventory to containers by double clicking
2016-05-11 20:22:32 +03:00
FixRequirement.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
Inventory.cs
PhysicsBodyPosition networkevents aren't sent for items that are inside an inventory (e.g. carried by a character), items can be moved from the inventory to containers by double clicking
2016-05-11 20:22:32 +03:00
Item.cs
Merge branch 'master' of
https://bitbucket.org/Regalis11/barotrauma
into multisub
2016-06-09 18:39:54 +03:00
ItemInventory.cs
- converting NetworkEvent sending time to local time before doing any comparisons
2016-03-03 21:11:54 +02:00
ItemPrefab.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00
ItemSpawner.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00