Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
714b52dce80b01bf6493c8cca6067aecab3b213f
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items/Components/Holdable
T
History
Alex Noir 0eacbce313 Tweaked crowbar to be a powerful two-handed weapon instead
2017-12-17 16:32:25 +03:00
..
Holdable.cs
Updated server logs so admins can see disguised persons
2017-12-16 20:24:24 +03:00
MeleeWeapon.cs
Tweaked crowbar to be a powerful two-handed weapon instead
2017-12-17 16:32:25 +03:00
Pickable.cs
Play a loud sound when the door is crowbarred open so everyone is alerted! (Security should know when someonoe is breaking into places without ID card)
2017-12-17 15:49:16 +03:00
Propulsion.cs
- Renamed a bunch of ObjectProperty-related stuff (ObjectProperty -> SerializableProperty, IPropertyObject -> ISerializableEntity, the "SerializableProperty" attribute -> Serialize).
2017-11-08 21:15:03 +02:00
RangedWeapon.cs
Added Karma, harming players reduces it
2017-12-03 21:51:12 -03:00
RepairTool.cs
Removed collision from wall gaps
2017-12-06 13:33:54 -03:00
Throwable.cs
Updated server logs so admins can see disguised persons
2017-12-16 20:24:24 +03:00
Powered by Gitea Version: 1.26.4 Page: 42ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API