Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
714b52dce80b01bf6493c8cca6067aecab3b213f
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items
T
History
Alex Noir 0eacbce313 Tweaked crowbar to be a powerful two-handed weapon instead
2017-12-17 16:32:25 +03:00
..
Components
Tweaked crowbar to be a powerful two-handed weapon instead
2017-12-17 16:32:25 +03:00
CharacterInventory.cs
Implement ID card slot and ID card description that states the owner and his job in preparation for identity system
2017-12-14 22:57:42 +03:00
FixRequirement.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Inventory.cs
Updated server logs so admins can see disguised persons
2017-12-16 20:24:24 +03:00
Item.cs
Expose Description to Sub Editor so you can do things like create spare ID cards or w/e
2017-12-16 21:09:02 +03:00
ItemInventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
ItemPrefab.cs
MapEntityPrefabs are deserialized using SerializableProperty
2017-11-15 19:01:55 +02:00
RelatedItem.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Powered by Gitea Version: 1.26.4 Page: 50ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API