// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.

using System;

namespace Microsoft.Xna.Framework.Graphics
{
    public partial class DepthStencilState
    {
        internal void PlatformApplyState(GraphicsDevice device)
        {
            
        }
    }
}

