// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.

namespace Microsoft.Xna.Framework.Input
{
    /// <summary>
    /// Defines a button state for buttons of mouse, gamepad or joystick.
    /// </summary>
    public enum ButtonState
    {
        /// <summary>
        /// The button is released.
        /// </summary>
        Released,

        /// <summary>
        /// The button is pressed.
        /// </summary>
        Pressed
    }
}