Joonas Rikkonen 6127bb473d - Moved character nametag visibility culling to the update method (doesn't make sense for the update rate to be tied to rendering framerate).
- Name tags on characters that are outside the camera view are automatically hidden to avoid the costly visibility checks.
- If the controlled character or the target has no head, the visibility check is done based on the position of the torso.
- Fixed sub->outside visibility checks.
- Fixed invalid attributes in the flashlight config.
2017-12-17 21:47:03 +02:00
2017-06-04 21:24:36 +03:00

Barotrauma

Copyright © Undertow Games 2017

Before downloading the source code, please read the EULA.

Official Website: www.undertowgames.com/barotrauma

Forums: http://undertowgames.com/forum/

Wiki: http://barotrauma.gamepedia.com/Barotrauma_Wiki

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Readme 569 MiB
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C# 63.2%
C 26.8%
C++ 5.9%
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