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LuaCsForBarotraumaEP
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5d5979c58bff3d89f499c8da99d335c23d0b9076
LuaCsForBarotraumaEP
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Barotrauma
/
BarotraumaShared
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History
Joonas Rikkonen
d8b194d249
(91c5faef2) Item deterioration fixes
2019-04-08 19:15:41 +03:00
..
Components
(91c5faef2) Item deterioration fixes
2019-04-08 19:15:41 +03:00
CharacterInventory.cs
(1a47431ff) Instead of displaying the red flash, automatically put the currently equipped item in the inventory (no matter if it's one or two handed) when picking up items that require two hands. If the item cannot be put into the inventory, the flash should be displayed (no auto dropping).
2019-04-04 11:12:32 +03:00
Inventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
Item.cs
(0be4bd31d) Todo note about idling characters killing the framerate (see
#1397
)
2019-04-07 13:41:07 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00
RelatedItem.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00