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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items
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Joonas Rikkonen c76ae7612d (c224aa4f4) Refresh the size of the linked gap when a door's scale is changed
2019-06-15 20:14:58 +03:00
..
Components
(c224aa4f4) Refresh the size of the linked gap when a door's scale is changed
2019-06-15 20:14:58 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Item.cs
(c224aa4f4) Refresh the size of the linked gap when a door's scale is changed
2019-06-15 20:14:58 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
2019-06-04 16:02:25 +03:00
RelatedItem.cs
(62b9ca04f) Removed Berilia from the build
2019-06-15 20:00:44 +03:00
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