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5b60d0aef4eaf81ed945ee2024cdd7e0055be504
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Items/Components
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Joonas Rikkonen 083d88a64f Fixed lightcomponent sprites & broken sprites not being mirrored. Closes #893
2018-11-08 15:32:57 +02:00
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Machines
Fabricators show the list of required items even if the character doesn't have the skills to craft the item. Closes #717
2018-08-20 21:19:18 +03:00
Power
Fixed incorrect TextManager tag in PowerContainer interface
2018-02-05 16:43:02 +02:00
Signal
Added a property for locking connection panels (better than the old hacky way of changing the required item to something else). Locked panels can still be rewired in the sub editor. Closes #679
2018-08-20 20:12:33 +03:00
Door.cs
Adds crowbar function to force-open doors...
2017-12-15 16:47:10 +03:00
ItemComponent.cs
EntityEvent fixes:
2018-07-30 13:35:26 +03:00
ItemContainer.cs
Contained items drawn by ItemContainer.Draw use the sprite color of the item. Closes #300
2018-03-01 15:57:57 +02:00
ItemLabel.cs
- Input field for rects.
2017-11-13 22:06:13 +02:00
LightComponent.cs
Fixed lightcomponent sprites & broken sprites not being mirrored. Closes #893
2018-11-08 15:32:57 +02:00
StatusHUD.cs
More hard-coded text removal, fixed StatusHUD displaying husk infection state incorrectly
2018-01-12 13:17:22 +02:00
Turret.cs
EntityEvent fixes:
2018-07-30 13:35:26 +03:00
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