5567dff1c9f9fd886dc8c0dd2facdd3da5fd7013
It was a dumb mistake indeed, now the player's movement is a lot less erratic. There's some very minor desync, though I might've just tested it incorrectly.
Description
No description provided
Languages
C#
63.2%
C
26.8%
C++
5.9%
Shell
1.1%
Makefile
0.8%
Other
1.9%