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LuaCsForBarotraumaEP
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53e729ea115da674c48723700991ded8164ba4ae
LuaCsForBarotraumaEP
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Subsurface
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History
Regalis
53e729ea11
Networking optimization/bugfixes (hull water volumes & wall damage are synced, more reliable inventory updates, AICharacter sync changes), proper particle collisions with walls
2015-09-25 18:56:39 +03:00
..
Holdable
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00
Machines
Status icons, skill/character refactoring
2015-09-25 12:42:42 +03:00
Power
Networking optimization/bugfixes (hull water volumes & wall damage are synced, more reliable inventory updates, AICharacter sync changes), proper particle collisions with walls
2015-09-25 18:56:39 +03:00
Signal
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00
Container.cs
Melee weapons (+ stun baton), improved throw animation, new damage sound effects
2015-09-07 16:31:04 +03:00
Door.cs
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00
ItemComponent.cs
WIP CrashReporter, misc refactoring
2015-09-19 15:14:47 +03:00
ItemLabel.cs
Launcher bugfixes, fixed submarine position syncing, previewing the sub after round ends, wiring bugfix, slower reactor overheat, itemlabel, wifi components
2015-08-21 20:21:22 +03:00
Label.cs
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00
Ladder.cs
v0.1
2015-07-31 21:05:55 +03:00
Projectile.cs
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
2015-09-24 15:21:10 +03:00
Rope.cs
WIP CrashReporter, misc refactoring
2015-09-19 15:14:47 +03:00
Turret.cs
Turret rotation fix, CharacterInventory networking bugfixes, prevent limbs clipping with other colliders when mirroring, fixed mantis animations, better looking explosions, spark effect when overvoltage breaks an item
2015-09-04 21:56:39 +03:00
Wearable.cs
Progress on tutorial, gap tweaking (water flows faster from room to room), UPnP error messages, input keys in array, underwater aiming tweaking, tons of misc stuff commit more often ffs
2015-08-31 19:57:49 +03:00