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LuaCsForBarotraumaEP
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4b9fbe596cb7496ab22da4ca1889e8ad2fd52943
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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History
Joonas Rikkonen
4b9fbe596c
(8ba0db51b) Load connection displaynames from the prefab xml if not present in a sub or itemassembly xml, use display names in the connection panel interface
2019-05-16 06:04:24 +03:00
..
Components
(8ba0db51b) Load connection displaynames from the prefab xml if not present in a sub or itemassembly xml, use display names in the connection panel interface
2019-05-16 06:04:24 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Item.cs
(8ba0db51b) Load connection displaynames from the prefab xml if not present in a sub or itemassembly xml, use display names in the connection panel interface
2019-05-16 06:04:24 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
RelatedItem.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00