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LuaCsForBarotraumaEP
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488fded57fd4158d2e91c95afe510ffc8665e2e9
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Items
/
Components
/
Holdable
T
History
Joonas Rikkonen
ca5e11e859
(476b2ba9b) Don't allow deattaching items when another component of the item is selected (e.g. wiring interface), interrupt picking if the item is removed or moved to an inventory
2019-04-10 13:24:53 +03:00
..
Holdable.cs
(33ab1e038) Add buttons for resetting the settings to the defaults and setting the default keybindings. TODO: pressing the buttons should refresh the settings frame instead of closing it.
2019-04-04 11:10:14 +03:00
LevelResource.cs
(ae643deeb) Added alive checks to a couple of diving gear status effects (don't consume tanks when dead)
2019-04-01 22:47:22 +03:00
MeleeWeapon.cs
(ccef21f63) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-06 17:49:31 +03:00
Pickable.cs
(476b2ba9b) Don't allow deattaching items when another component of the item is selected (e.g. wiring interface), interrupt picking if the item is removed or moved to an inventory
2019-04-10 13:24:53 +03:00
Propulsion.cs
(7d0cf0d4f) Clamp forces in a bunch of more places where forces are applied to bodies
2019-04-03 16:21:38 +03:00
RangedWeapon.cs
(ccef21f63) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-06 17:49:31 +03:00
RepairTool.cs
(ccef21f63) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-06 17:49:31 +03:00
Throwable.cs
(b451554e8) Merge remote-tracking branch 'origin/dev' into keymapping-refactor-test
2019-04-04 11:10:29 +03:00