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LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/Documentation/pipeline.md
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2019-06-25 16:00:44 +03:00

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The MonoGame Pipeline Tool (Pipeline.exe) is the front-end GUI editor for MonoGame content builder projects.
<p align="center">
<img src="images/pipeline.png"/>
</p>
The Pipeline Tool has the following features:
* Create, open, and save MGCB projects.
* Import existing XNA .contentproj.
* Tree view showing content of project.
* Property grid for editing content settings.
* Full undo/redo support.
* Build, rebuild, and clean the project.
* Rebuild selected items.
* Create new content like fonts and xml.
* Support for custom importers/processors/writers.
* Template format for adding new custom content types.
The Pipeline Tool is included in the SDK installation.
[Read detailed documentation](using_pipeline_tool.md)