The MonoGame Pipeline Tool (Pipeline.exe) is the front-end GUI editor for MonoGame content builder projects.

The Pipeline Tool has the following features: * Create, open, and save MGCB projects. * Import existing XNA .contentproj. * Tree view showing content of project. * Property grid for editing content settings. * Full undo/redo support. * Build, rebuild, and clean the project. * Rebuild selected items. * Create new content like fonts and xml. * Support for custom importers/processors/writers. * Template format for adding new custom content types. The Pipeline Tool is included in the SDK installation. [Read detailed documentation](using_pipeline_tool.md)