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LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/Documentation/pipeline.md
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2019-06-25 16:00:44 +03:00

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The MonoGame Pipeline Tool (Pipeline.exe) is the front-end GUI editor for MonoGame content builder projects.

The Pipeline Tool has the following features:

  • Create, open, and save MGCB projects.
  • Import existing XNA .contentproj.
  • Tree view showing content of project.
  • Property grid for editing content settings.
  • Full undo/redo support.
  • Build, rebuild, and clean the project.
  • Rebuild selected items.
  • Create new content like fonts and xml.
  • Support for custom importers/processors/writers.
  • Template format for adding new custom content types.

The Pipeline Tool is included in the SDK installation.

Read detailed documentation