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LuaCsForBarotraumaEP
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3bc52e2d9512ef5532dee4df4e2732d9b8477411
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaServer
/
Source
T
History
Joonas Rikkonen
3bc52e2d95
(b4fd73057) Reset item position update interval when a client fails to pick it up due to it being accessible (should cause the position of the item to be corrected if the client failed to pick it up due to the position not matching the server position).
2019-06-04 16:42:57 +03:00
..
Characters
(7e8f246d2) Fixed clients not seeing turrets rotating at their end when another client is operating the turret. Happened because the cursor position was only synced when the aim key was pressed, and aiming is not required anymore when using turrets.
2019-05-23 15:16:42 +03:00
Events
/Missions
2f107db...5202af9
2019-03-18 21:42:26 +02:00
GameSession
(a207445eb) Show the traitor greeting message before the code word message (saw one streamer read the code words out loud before realizing he was a traitor and that it was secret information).
2019-06-04 16:42:38 +03:00
Items
(b4fd73057) Reset item position update interval when a client fails to pick it up due to it being accessible (should cause the position of the item to be corrected if the client failed to pick it up due to the position not matching the server position).
2019-06-04 16:42:57 +03:00
Map
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
Networking
(a410fd46c) Trying to help the merge script through a jungle of merges
2019-06-04 16:37:31 +03:00
Physics
(370a5daac) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-08 13:35:02 +03:00
Screens
(b8f75ee96) Fixed level inequality errors caused by 866621c. Accessing the level start/end location properties during level generation caused the seed of RandSync.Server to be changed. Now generating a new random location uses a new MTRandom instance and doesn't touch RandSync.Server.
2019-03-31 19:12:27 +03:00
Utils
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Camera.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
DebugConsole.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00
GameMain.cs
(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
2019-06-04 16:02:25 +03:00
PlayerInput.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Program.cs
(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
2019-06-04 16:02:25 +03:00