Files
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Power/PowerContainer.cs
Regalis 9fed308705 InGame update messages include a timestamp which is passed to the ClientRead methods
Now only used in character position syncing, but some other entities may also have an use for it (e.g. discarding outdated data)
2016-10-18 19:04:32 +03:00

9.1 KiB