Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
1
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
335bf0089048e46b31cbf2d5267b104a8aea7663
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis b86231170f Fixed selectionrect becoming active when moving entities in the editor, null check in ConnectionPanel.UpdateHUD
2016-11-14 16:29:15 +02:00
..
Components
Fixed selectionrect becoming active when moving entities in the editor, null check in ConnectionPanel.UpdateHUD
2016-11-14 16:29:15 +02:00
CharacterInventory.cs
- fixed dummy location generation crashing the tutorial
2016-11-03 18:22:45 +02:00
FixRequirement.cs
Removed fixed timestep logic from GameScreen (redundant now because the logic is handled in GameMain)
2016-10-04 19:54:17 +03:00
Inventory.cs
Cleanup with resharper (mostly removing redundancies & using collection.Length/Count properties instead of the Count method)
2016-10-31 20:50:20 +02:00
Item.cs
Fixed highlighting items when highlighting a wire in a connection panel
2016-11-12 18:27:35 +02:00
ItemInventory.cs
- ItemContainers whose bodies are disabled don't set the positions of the contained items each frame (only once when the item is placed in the container)
2016-11-08 21:22:09 +02:00
ItemPrefab.cs
Fixes and minor enhancements for sub editor
2016-10-06 21:15:01 -03:00
ItemSpawner.cs
Fixed clients not seeing additional cargo + spawn monster cursor
2016-10-10 11:05:33 -03:00
RelatedItem.cs
Using ToLowerInvariant instead of ToLower (the game works for Turkish players now!)
2016-04-27 17:14:09 +03:00
Powered by Gitea Version: 1.25.4 Page: 66ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API