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LuaCsForBarotraumaEP
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325bf0c66b144e821f921975df008a57c1adb96e
LuaCsForBarotraumaEP
/
Subsurface
/
Source
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GUI
History
Regalis11
325bf0c66b
WIP item grouping in store screen, endworm event
2016-01-01 22:24:47 +02:00
..
ComponentStyle.cs
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
GUI.cs
WIP item grouping in store screen, endworm event
2016-01-01 22:24:47 +02:00
GUIButton.cs
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
GUIComponent.cs
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
GUIDropDown.cs
Control settings, more server settings, selecting character face
2015-10-28 19:07:17 +02:00
GUIFrame.cs
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
GUIImage.cs
Order symbols
2015-12-07 19:32:55 +02:00
GUIListBox.cs
Crew commands
2015-11-26 23:04:02 +02:00
GUIMessage.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
GUIMessageBox.cs
Round summary screen, GUIMessageBoxes disable other UI elements, renamed quests as missions
2015-12-23 22:18:02 +02:00
GUIProgressBar.cs
Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
2015-12-14 18:59:59 +02:00
GUIScrollBar.cs
Control settings, more server settings, selecting character face
2015-10-28 19:07:17 +02:00
GUIStyle.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
GUITextBlock.cs
v2.6.1
2015-11-22 00:40:37 +02:00
GUITextBox.cs
v2.6.1
2015-11-22 00:40:37 +02:00
GUITickBox.cs
Removing the obstruction element without flickering, better looking (& working) radar
2015-11-01 22:10:31 +02:00
TitleScreen.cs
Sending NetTime at the start of a combined networkevent instead of individual networkevents, syncing itemcomponents for spectators, AICharacter importantentityupdates are sent again, misc bugfixes, some new heads
2015-11-20 17:12:33 +02:00