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2de6c7e47dddf768375f6316e6155dc8fdad9fce
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items
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History
Joonas Rikkonen 2de6c7e47d (d752a1b58) Fixed lightsprite scale being wrong until the LightComponent is updated for the first time (caused fluorescent lights to look wrong in the sub editor)
2019-05-16 05:55:59 +03:00
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Components
(d752a1b58) Fixed lightsprite scale being wrong until the LightComponent is updated for the first time (caused fluorescent lights to look wrong in the sub editor)
2019-05-16 05:55:59 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Item.cs
(d752a1b58) Fixed lightsprite scale being wrong until the LightComponent is updated for the first time (caused fluorescent lights to look wrong in the sub editor)
2019-05-16 05:55:59 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
RelatedItem.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00
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