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2b1dacbf2f72cf2f7b3e4d12b3e92338c6eab551
LuaCsForBarotraumaEP/Barotrauma
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Joonas Rikkonen 2b1dacbf2f The ActionType of an Attack's statuseffect is considered "OnEating" instead of "OnUse" if the target is dead. Prevents husks from gaining health by attacking corpses (which allowed players to huskify themselves on purpose and stay alive indefinitely).
2018-10-08 11:23:52 +03:00
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BarotraumaClient
Fixed a bunch of bugs when dragging characters up ladders (see e0504042). The dragging logic didn't take into account that the characters are not necessarily in the same sub, which caused the dragged character to launch away at a high speed when climbing from a sub to another (for example when climbing down to the shuttle in Aegir). The pull joint on the target's torso was never disabled, so the character stayed floating mid-air after getting off the ladders.
2018-09-24 21:19:18 +03:00
BarotraumaServer
v0.8.2.0
2018-09-02 20:41:22 +03:00
BarotraumaShared
The ActionType of an Attack's statuseffect is considered "OnEating" instead of "OnUse" if the target is dead. Prevents husks from gaining health by attacking corpses (which allowed players to huskify themselves on purpose and stay alive indefinitely).
2018-10-08 11:23:52 +03:00
Launcher
Launcher waits for the window to be rendered before checking for updates, fixed error messagebox positioning in launcher
2018-02-24 22:18:25 +02:00
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