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2a7837138e4ac4a2e35f7f1ac1fbbbff272c8f5c
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Lua
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Evil Factory 2a7837138e Accidentally left Vector2 without the metatable
2022-03-09 17:33:52 -03:00
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.vscode
move most of the registration code to Lua, include harmony, add useful perf methods to Time and a more useful(but still useless) error handling in the hook call
2021-11-04 11:30:36 -03:00
CompatibilityLib.lua
Updated Moonsharp Interpreter, added support for implicit conversions, new types: LuaByte, LuaUShort and LuaFloat added to solve method overload conflict, support for setting UserData metatables, remove LuaUserData.AddCallMetaMethod and moved GUI object to Lua
2022-03-09 13:35:11 -03:00
DefaultHook.lua
rename item hooks to use the new name scheme, register body, new meleeWeapon.handleImpact hook and statusEffect.apply.ItemIdentifier hook
2022-02-02 11:52:08 -03:00
DefaultLib.lua
Accidentally left Vector2 without the metatable
2022-03-09 17:33:52 -03:00
DefaultRegister.lua
Updated Moonsharp Interpreter, added support for implicit conversions, new types: LuaByte, LuaUShort and LuaFloat added to solve method overload conflict, support for setting UserData metatables, remove LuaUserData.AddCallMetaMethod and moved GUI object to Lua
2022-03-09 13:35:11 -03:00
LuaSetup.lua
use Game.GameSettings instead of GetEnabledContentPackages
2022-03-05 21:32:31 -03:00
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