Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
265ec645407fb068e84b6159bd145ea5c3511534
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items
T
History
Joonas Rikkonen 265ec64540 (f39b618d6) Fix only one objective being added in the loops at a time, because duplicates were ignored. We don't want that here.
2019-05-16 06:16:38 +03:00
..
Components
(f39b618d6) Fix only one objective being added in the loops at a time, because duplicates were ignored. We don't want that here.
2019-05-16 06:16:38 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(af16ecdfa) Merge branch 'dev' into human-ai
2019-05-16 05:14:00 +03:00
Item.cs
(f39b618d6) Fix only one objective being added in the loops at a time, because duplicates were ignored. We don't want that here.
2019-05-16 06:16:38 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(78bfadc33) Another fix to legacy item loading (the aliases-attribute was case sensitive, and the case was not consistent in all of the legacy items)
2019-05-16 06:15:32 +03:00
RelatedItem.cs
(2a4bd39c2) Merge branch 'dev' into human-ai
2019-05-16 05:33:13 +03:00
Powered by Gitea Version: 1.26.4 Page: 1581ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API