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LuaCsForBarotraumaEP
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1fb15f55897d1241e1f03ad6678252f64f13457d
LuaCsForBarotraumaEP
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Subsurface
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Source
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Characters
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Animation
History
Regalis
1fb15f5589
The collider position of the controlled character is synced with the same interpolation logic as the rest of the characters when unconscious/stunned (todo: make the ragdoll follow the collider even when unconscious/dead/stunned)
2017-01-02 22:40:00 +02:00
..
AnimController.cs
Removed limb impact tolerances from creature configs & added ragdoll-specific impact tolerance
2016-10-26 20:20:42 +03:00
FishAnimController.cs
v0.5.4.1 + regenerated waypoints in vanilla subs & FishAnim tweaking
2016-12-04 19:21:17 +02:00
HumanoidAnimController.cs
Merge branch 'master' into new-netcode
2016-12-29 22:18:27 +02:00
Ragdoll.cs
The collider position of the controlled character is synced with the same interpolation logic as the rest of the characters when unconscious/stunned (todo: make the ragdoll follow the collider even when unconscious/dead/stunned)
2017-01-02 22:40:00 +02:00