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LuaCsForBarotraumaEP
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1b4b5bb2e7faec9e2c92a7f577996b62ec7bcc02
LuaCsForBarotraumaEP
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Barotrauma
/
BarotraumaClient
/
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/
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History
Joonas Rikkonen
33d971f5d0
Fixed OnBroken & OnImpact statuseffects not being applied client-side
2018-10-29 20:38:43 +02:00
..
Components
Fabricators show the list of required items even if the character doesn't have the skills to craft the item.
Closes
#717
2018-08-20 21:19:18 +03:00
CharacterInventory.cs
Equipped items can be swapped by double-clicking, fixed inventories getting messed up when swapping multi-slot items fails (e.g. drag a jumpsuit on an equipped diving suit).
2018-03-02 15:24:54 +02:00
DockingPort.cs
Dockingport gap linking fixes.
Closes
#551
2018-08-07 12:45:45 +03:00
FixRequirement.cs
Fixed connections not being refreshed when a junction box breaks, made junction box deterioration rate proportional to the ratio between the available power and the load (i.e. more power makes the boxes break faster) & added some more variation between the deterioration rates of boxes to prevent all of them breaking at the same time.
2018-01-11 20:53:34 +02:00
Inventory.cs
Fixed inventory sync delay being decremented in two places, causing the delay to be 0.5 seconds instead of the intended 1 s.
Closes
#788
2018-09-12 14:16:06 +03:00
Item.cs
Fixed OnBroken & OnImpact statuseffects not being applied client-side
2018-10-29 20:38:43 +02:00
ItemPrefab.cs
Use a single method with optional parameters for drawing tiled textures.
2018-04-06 11:54:41 +03:00
Rope.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00