Joonas Rikkonen 10db837ef0 Particle fixes/improvements:
- Fixed particles going through closed gaps (e.g. closed doors).
- Gaps can emit particles even if the target hull is full of water (-> water running into the sub through an already flooded room is more apparent).
- The air-only splash & waterdrop particles are not emitted if the target room is full of water.
- Fixed heavy water particles never moving upwards (even if the water is rushing into a room from a gap on the floor).
2018-01-12 15:40:13 +02:00
2018-01-12 15:40:13 +02:00
2017-06-04 21:24:36 +03:00
2017-12-15 11:58:07 -03:00

Barotrauma

Copyright © Undertow Games 2017

Before downloading the source code, please read the EULA.

Official Website: www.undertowgames.com/barotrauma

Forums: http://undertowgames.com/forum/

Wiki: http://barotrauma.gamepedia.com/Barotrauma_Wiki

Prerequisities:

Windows

  • Visual Studio with C# 6.0 support (VS 2015 or later recommended)

Linux

Description
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Readme 569 MiB
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C# 63.2%
C 26.8%
C++ 5.9%
Shell 1.1%
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