Joonas Rikkonen
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310019f7a9
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(e07f39206) Fixes to text wrapping: - No spaces between symbols in wrapped chinese texts. - Automatically determine if the symbols/words are chinese/japanese/korean instead of just determining how to do the wrapping based on the selected display language (because there may still be western words/names in the texts when using Chinese, or vice versa when for example viewing Workshop items with a Chinese description). - Fixed wrapping when texts mix western and Chinese symbols.
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2019-05-07 13:20:01 +03:00 |
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Joonas Rikkonen
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5af8170ac6
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(372c6e60a) More automatic text scaling + merge fix
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2019-05-06 14:15:40 +03:00 |
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Joonas Rikkonen
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1e666a5a0d
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(073c09b0f) Don't allow signals to deactivate Repairables (made it impossible to fix hatches on some vanilla subs because the signals kept the Repairable inactive, preventing the repair state from being updated)
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2019-05-06 11:40:06 +03:00 |
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Joonas Rikkonen
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c76284c511
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(1539ce1d5) Increased starting funds
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2019-05-06 11:38:03 +03:00 |
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Joonas Rikkonen
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47abb30bef
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(2a2494e33) Fixed tutorial names not being translated
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2019-05-06 11:37:28 +03:00 |
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Joonas Rikkonen
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8e53c38461
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(93b920f3f) Fixed Chinese text wrapping (can't wrap based on spaces because there's no spaces)
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2019-05-06 11:36:38 +03:00 |
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Joonas Rikkonen
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029f5fccda
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(8df97f638) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-06 11:35:46 +03:00 |
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Joonas Rikkonen
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26eaf244ed
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(b17b66c5f) updated remora and drone
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2019-05-06 11:35:29 +03:00 |
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Joonas Rikkonen
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f42a7c1ec6
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(69d450d58) Initialize SteamManager before creating the GameMain instance
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2019-05-06 11:34:36 +03:00 |
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Joonas Rikkonen
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f72fd0bf29
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(80eb10d43) Option to automatically pause the game when the window loses focus (on by default)
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2019-05-06 11:34:17 +03:00 |
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Joonas Rikkonen
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5868b1da41
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(0792e9b34) Option to ignore item requirements in the sub editor. Items can now be placed to secure cabinets and crates in character mode without having to spawn an ID Card in the inventory first.
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2019-05-06 11:33:42 +03:00 |
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Joonas Rikkonen
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cffaef3c3c
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(4dba94638) Legacy save file support (= save files present in Data/Saves will still be usable)
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2019-05-06 11:29:24 +03:00 |
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Joonas Rikkonen
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5999a66681
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(ac4fc6f29) Fixed EventInput crashing in 32-bit windows builds
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2019-05-06 11:28:13 +03:00 |
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Joonas Rikkonen
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8d96452e0b
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(bca96ebb9) Changed save paths
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2019-05-06 11:25:12 +03:00 |
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Joonas Rikkonen
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44001459c0
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(ef6edf745) Fixed remote characters frequently getting stuck to the ragdoll state in multiplayer. Happened because the characters are forced to stay in ragdoll mode if they're moving more than 1 m/s, and if the character stops being ragdolled server-side and starts moving, the movement will prevent it from going back to normal state client-side. Now the client will simply determine the ragdoll state based on the ragdoll input from the server.
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2019-05-06 11:24:37 +03:00 |
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Joonas Rikkonen
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65d627d57c
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(2c9775b8e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-06 11:22:36 +03:00 |
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Joonas Rikkonen
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b797d112b7
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(db4f4a55b) HasRequiredItems method is used for different purposes. Thus we shouldn't return true if the door is damaged but not broken, because it would cause issues for example in steering. Similarly I don't think we should use the canBePicked here, because it could be possible that the door should be interactable but not pickable.
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2019-05-06 11:22:20 +03:00 |
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Joonas Rikkonen
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e4adc47dad
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(1036993d3) Adjusted motion detector in autodoors
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2019-05-06 11:22:02 +03:00 |
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Joonas Rikkonen
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30620ed059
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(61cc49902) Don't create ai for the dummy character. Creates issues.
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2019-05-06 11:21:45 +03:00 |
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Joonas Rikkonen
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ad2b6159c0
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(64db8799d) Removed editable DynamicDockingIndicator property
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2019-05-03 13:57:58 +03:00 |
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Joonas Rikkonen
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872eeb70ce
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(9b19bda7d) Workaround to characters' arms occasionally spinning when standing in place, don't offset limping characters' feet when not moving (the heavy leaning forwards looks unnatural), added a comment
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2019-05-03 13:57:42 +03:00 |
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Joonas Rikkonen
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9121c878f5
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(df822b5d5) Fixed characters not receiving impact damage when ragdolled. Closes #1433
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2019-05-03 13:57:24 +03:00 |
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Joonas Rikkonen
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b0947d4bf8
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(493361a05) Add a todo note.
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2019-05-03 13:55:57 +03:00 |
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Joonas Rikkonen
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bcfd8d6da8
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(d837f5034) Fixed wall damage not being visible due to e695ea7
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2019-05-03 13:55:23 +03:00 |
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Joonas Rikkonen
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9bd0706c43
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(00eb16887) Workaround to missing location change texts: use texts that are meant for a different location type change but still fit (e.g. use "ruins.changeto.military" when an outpost becomes a military outpost, because the actual text is just "a military outpost has been established in x")
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2019-05-03 13:53:05 +03:00 |
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Joonas Rikkonen
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c01eddbebb
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(e3ae570b4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-03 13:52:49 +03:00 |
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Joonas Rikkonen
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7545e8efec
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(6fc1d03cd) Fixed humpback waypoints, removed extra door
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2019-05-03 13:52:32 +03:00 |
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Joonas Rikkonen
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0a931f31e6
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(e9cc325b5) Cherry pick from human-ai: Fix not being able to open partially broken doors with integrated buttons.
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2019-05-03 13:52:15 +03:00 |
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Joonas Rikkonen
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1218ebb719
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(d1070d74c) Fixed CustomInterface labels displaying the text tag instead of the actual text when using translatable texts
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2019-05-03 13:51:58 +03:00 |
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Joonas Rikkonen
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809fa5adb0
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(ef2bdb136) Fixed "biome "none" not found" console error when loading level generation params
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2019-05-03 13:51:22 +03:00 |
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Joonas Rikkonen
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e3a485edd3
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(cb8c9ec1b) Fixed subs not being rendered when switching from the game screen to the sub editor immediately after the round starts
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2019-05-03 13:51:05 +03:00 |
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Joonas Rikkonen
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8c678e3977
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(9f9b86b9b) Fixed tutorial level generation params being used in normal levels.
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2019-05-03 13:50:49 +03:00 |
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Joonas Rikkonen
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c7a71d5627
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(52c4b3002) Fixed CustomInterface labels & signals not being saved correctly
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2019-05-03 13:50:32 +03:00 |
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Joonas Rikkonen
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5d9c61598b
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(e695ea73c) Changes to draw order logic. Fixes background lights bleeding through background walls that can only be resized on one axis.
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2019-05-03 13:50:14 +03:00 |
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Joonas Rikkonen
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dedc9b5083
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(9a7f4893d) Don't select the chatbox when pressing R/T while another textbox is selected.
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2019-05-03 13:49:57 +03:00 |
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Joonas Rikkonen
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a11e7db190
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(78f064b46) Revert "Cherry pick from human-ai: Fix bots not knowing how to use the integrated controllers, effectively failing to use the doors with integrated buttons."
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2019-05-03 13:49:23 +03:00 |
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Joonas Rikkonen
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bd659383b4
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(1aa050263) Cherry pick from human-ai: Fix bots not knowing how to use the integrated controllers, effectively failing to use the doors with integrated buttons.
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2019-05-03 13:48:48 +03:00 |
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Joonas Rikkonen
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3701f0e957
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(7e3aa6097) Merge remote-tracking branch 'origin/docking-interface' into dev
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2019-05-03 13:48:31 +03:00 |
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Joonas Rikkonen
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8d3a48584b
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(92fc1380e) Allow interacting with items inside outposts (only prevent deattaching items from walls)
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2019-05-03 13:48:15 +03:00 |
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Joonas Rikkonen
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088f7e5485
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(d3c10117b) Fixed nullref exception if there are no texts defined for a location type change
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2019-05-03 13:47:58 +03:00 |
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Joonas Rikkonen
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5031432e77
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(513733e88) Check that the character is inside the same room as the target before repairing/operating an item.
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2019-05-03 13:47:39 +03:00 |
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Joonas Rikkonen
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1ff1584be5
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(53f9210d1) Check the line of sight before fixing leaks or extinguishing fires.
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2019-05-03 13:47:22 +03:00 |
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Joonas Rikkonen
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d1dd0c6043
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(d3791496e) FireSource implements ISpatialEntity.
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2019-05-03 13:47:05 +03:00 |
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Joonas Rikkonen
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3d5e402d22
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(a98f03ffb) Fix target blocking itself when it's structure. Take doors into account.
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2019-05-03 13:46:48 +03:00 |
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Joonas Rikkonen
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0e96e18a24
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(d9833de39) Added bug report texts to EnglishVanilla
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2019-05-03 13:46:32 +03:00 |
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Joonas Rikkonen
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3371e7dca4
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(17183b3e8) Add a reference in the project.
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2019-05-03 13:46:15 +03:00 |
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Joonas Rikkonen
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e0732e6d57
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(2eca8483c) Refactor CanSeeCharacter method and implement CanSeeTarget method. If we check whether or not we can see a character, it should now check if any of the limbs can be seen instead of always checking the head/torso etc. Not tested.
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2019-05-03 13:45:58 +03:00 |
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Joonas Rikkonen
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953b5690ec
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(2a7829fab) Add ISpatialEntity as a common interface for everything that has a position in the game world. Would have used IMapEntity, but there's already MapEntity, which inherits Entity, so that would be confusing. Declare the inheritance only in the shared class (Character).
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2019-05-03 13:45:41 +03:00 |
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Joonas Rikkonen
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4daa149f29
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(15c28d37a) fixed outpost
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2019-05-03 13:45:26 +03:00 |
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Joonas Rikkonen
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904cad71a5
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(3be596a23) Don't allow using invalid filename characters in a save name. Fixes crashing when attempting to use symbols such as <, > or | in the name.
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2019-05-03 13:45:10 +03:00 |
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