Commit Graph

4640 Commits

Author SHA1 Message Date
Joonas Rikkonen
3a0d8bbb8a (7125fc611) DIY translations for the last few missing connection texts. Pretty confident these are correct, hacked the lines together from existing texts and "verified" with Google Translate. 2019-05-18 17:52:10 +03:00
Joonas Rikkonen
31f74aca8d (e3fee50d9) Use roughly matching "fallback translations" for ConnectionPanel texts that haven't been translated yet (e.g. "signal_1" -> "signal_in_1", "trigger_out" -> "shoot"). Still missing the charge-related connection names in batteries, couldn't find any suitable replacements for them 2019-05-18 17:51:52 +03:00
Joonas Rikkonen
eaf65d7522 (bfa504101) Manually tweak Typhon waypoints. 2019-05-18 17:51:33 +03:00
Joonas Rikkonen
5ff5d89a21 (55428e509) Manually tweak Selkie waypoints. 2019-05-18 17:51:13 +03:00
Joonas Rikkonen
81ed89772c (dffc018ae) Manually tweak RemoraDrone waypoints. 2019-05-18 17:50:43 +03:00
Joonas Rikkonen
301ed98db7 (2cd8983b2) Manually tweak Remora waypoints. 2019-05-18 17:50:03 +03:00
Joonas Rikkonen
48296a63d2 (a59dd90f0) Manually tweak Orca waypoints. 2019-05-18 17:49:45 +03:00
Joonas Rikkonen
8695b017ff (1dbf6708d) Manually tweak Humpback waypoints. 2019-05-18 17:49:26 +03:00
Joonas Rikkonen
033236964a (09aef3df9) Manually tweak Dugong waypoints. 2019-05-18 17:48:51 +03:00
Joonas Rikkonen
79282f5321 (f6436b630) Manually tweak Bunyip waypoints. 2019-05-18 17:48:28 +03:00
Joonas Rikkonen
1973a824bf (91366496d) Removed connection displayname attributes from ItemAssemblies (ended up there with liberal use of Find & Replace, but it's better to use values from the item prefab) 2019-05-18 17:48:06 +03:00
Joonas Rikkonen
90e1786f92 (6f6fc33e7) The bots having the follow order now also equip mask/diving suit if the follow target has one. Unequipping not yet implemented. 2019-05-18 17:47:48 +03:00
Joonas Rikkonen
21641c63ec (085c021c9) Renamed remora drone hull space to something other than 'airlock' to help AI make better life decisions. 2019-05-18 17:47:30 +03:00
Joonas Rikkonen
fd1b9dfbef (e21f2bbff) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev 2019-05-18 17:47:11 +03:00
Joonas Rikkonen
32f7f1ade7 (59836c1e0) Updated: EnglishVanilla 2019-05-18 17:46:53 +03:00
Joonas Rikkonen
69b4b6bd63 (9ed4e003a) Replaced decals in the tutorial outpost 2019-05-18 17:46:36 +03:00
Joonas Rikkonen
c7f557ade8 (47b735f1a) Fixed inconsistencies in number decal scales 2019-05-18 17:46:18 +03:00
Joonas Rikkonen
f36e590854 (d071c9d60) Fixed Connections not reporting missing localizable display names during initialization, added missing displayname attributes to all connections 2019-05-18 17:45:59 +03:00
Joonas Rikkonen
4602bcd8bf (cee794dc6) More descriptive name for the "charge" connection 2019-05-18 17:45:42 +03:00
Joonas Rikkonen
a3e83aa3c1 (ed1dd3a11) One more. This should be all! 2019-05-18 17:45:25 +03:00
Joonas Rikkonen
0b65f00c68 (f03824879) More connection names 2019-05-18 17:45:06 +03:00
Joonas Rikkonen
59ce30f5ff (bc3a19f61) One more missing connection name 2019-05-18 17:44:50 +03:00
Joonas Rikkonen
e5379257f4 (e731bd4ae) Fixed dedicated server overwriting existing crash reports 2019-05-18 17:44:33 +03:00
Joonas Rikkonen
6332cfd55f (81d7f4c1c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-18 17:44:13 +03:00
Joonas Rikkonen
ada4e17dfe (e5eeacbd0) Cleanup. 2019-05-18 17:43:56 +03:00
Joonas Rikkonen
71d1738498 (76e16f98e) Use outdoorsteering when far enough from the sub. Increase the wait until reachable time a bit. 2019-05-18 17:43:38 +03:00
Joonas Rikkonen
dc1dd454fd (f900dfb1c) Added missing lines to EnglishVanilla 2019-05-18 17:43:19 +03:00
Joonas Rikkonen
78b67de866 (e9f10995d) Merge branch 'bugreporterUI' into dev 2019-05-18 17:43:00 +03:00
Joonas Rikkonen
3a2310e547 (3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position 2019-05-18 17:42:41 +03:00
Joonas Rikkonen
da693c20fa (7bfeac605) More space for the labels in the Pump interface 2019-05-18 17:42:20 +03:00
Joonas Rikkonen
11d08f4f70 (2df363efc) Refactor avoiding, because the previous method wasn't working well. It now should work better, but requires a heading vector. Add some notes on how to improve the method. TODO: revisit fishes. 2019-05-18 17:41:58 +03:00
Joonas Rikkonen
1a5bf77149 (a40a61508) Added: Not drawing cursor when the window is not active 2019-05-18 17:41:28 +03:00
Joonas Rikkonen
84b034b34d (bf1f4d5e8) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-18 17:41:06 +03:00
Joonas Rikkonen
3635568b6a (6ac5b80f0) Fixed: PauseOnFocusLost always treated as if being enabled 2019-05-18 17:40:49 +03:00
Joonas Rikkonen
06bd4f51fc (d2355e315) Added a debug command for finding missing entity name translations, fixed a couple of missing ones 2019-05-18 17:40:32 +03:00
Joonas Rikkonen
f758ae9329 (fef7ff248) Workaround to missing "hold to unequip" text 2019-05-18 17:40:15 +03:00
Joonas Rikkonen
a5e869ccd0 (cae84e234) Translate Lidgren's "no response from remote host" error message 2019-05-18 17:39:59 +03:00
Joonas Rikkonen
744fb70829 (53329f471) Fixed translated connection names not being used in the connection panel interface 2019-05-18 17:39:41 +03:00
Joonas Rikkonen
049cdbd81c (464d75b8a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-18 17:39:25 +03:00
Joonas Rikkonen
cc1566d41d (03f8d9394) Changed underscore q label to upper case 2019-05-18 17:39:09 +03:00
Joonas Rikkonen
3671b5a09d (88d226c86) Added localized language names to the text files (TODO: display in the language selection menu) 2019-05-18 17:38:51 +03:00
Joonas Rikkonen
a5adf362b8 (2c1d76ee3) Fixed structure sprites being drawn behind their background sprite if the depth is set higher than the background sprite's depth in the sub editor. 2019-05-18 17:38:34 +03:00
Joonas Rikkonen
6abe73b889 (3f196aed7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-18 17:38:16 +03:00
Joonas Rikkonen
a16c7b86d2 (340b2acc1) Structure fixes: - Fixed incorrect backgroundsprite sourcerects in most new wall pieces. - Fixed adjacent sprites bleeding into many of the new wall sprites. - Removed collider from Front F Pulley. - Tweaked a couple of colliders to get them to match the shape of the structure better. - Disable AI targets on all the small wall cap/tie/gromit parts. - Force the orientation of some of the shuttle pieces to be correct (some of the pieces have a larger width than height but should still be handled as horizontal walls and vice versa). 2019-05-18 17:37:57 +03:00
Joonas Rikkonen
c6b80ad234 (3158a90db) Option to prevent AI targets from being automatically added to specific structure pieces 2019-05-18 17:37:39 +03:00
Joonas Rikkonen
c86225fd82 (dfb5c5dec) Option to determine the orientation of a wall in xml (if omitted, the orientation is determined automatically based on the dimensions of the wall instance, just like before). 2019-05-18 17:37:21 +03:00
Joonas Rikkonen
5bd1bc4ae3 (e7d380c4c) Removed size variants of the number/letter/icon decals. Not needed because they can be scaled. 2019-05-18 17:37:03 +03:00
Joonas Rikkonen
5dc3767a8e (6db19454d) Updated: Cursor with a higher resolution version 2019-05-18 17:36:47 +03:00
Joonas Rikkonen
32b6c64ed8 (f237856ca) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-18 17:36:31 +03:00
Joonas Rikkonen
be4db3ee12 (aa84bc3c8) Fixed: UI Scaling issues in 4k 2019-05-18 17:36:15 +03:00