Joonas Rikkonen
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3a0d8bbb8a
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(7125fc611) DIY translations for the last few missing connection texts. Pretty confident these are correct, hacked the lines together from existing texts and "verified" with Google Translate.
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2019-05-18 17:52:10 +03:00 |
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Joonas Rikkonen
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31f74aca8d
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(e3fee50d9) Use roughly matching "fallback translations" for ConnectionPanel texts that haven't been translated yet (e.g. "signal_1" -> "signal_in_1", "trigger_out" -> "shoot"). Still missing the charge-related connection names in batteries, couldn't find any suitable replacements for them
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2019-05-18 17:51:52 +03:00 |
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Joonas Rikkonen
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eaf65d7522
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(bfa504101) Manually tweak Typhon waypoints.
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2019-05-18 17:51:33 +03:00 |
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Joonas Rikkonen
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5ff5d89a21
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(55428e509) Manually tweak Selkie waypoints.
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2019-05-18 17:51:13 +03:00 |
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Joonas Rikkonen
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81ed89772c
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(dffc018ae) Manually tweak RemoraDrone waypoints.
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2019-05-18 17:50:43 +03:00 |
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Joonas Rikkonen
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301ed98db7
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(2cd8983b2) Manually tweak Remora waypoints.
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2019-05-18 17:50:03 +03:00 |
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Joonas Rikkonen
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48296a63d2
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(a59dd90f0) Manually tweak Orca waypoints.
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2019-05-18 17:49:45 +03:00 |
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Joonas Rikkonen
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8695b017ff
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(1dbf6708d) Manually tweak Humpback waypoints.
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2019-05-18 17:49:26 +03:00 |
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Joonas Rikkonen
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033236964a
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(09aef3df9) Manually tweak Dugong waypoints.
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2019-05-18 17:48:51 +03:00 |
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Joonas Rikkonen
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79282f5321
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(f6436b630) Manually tweak Bunyip waypoints.
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2019-05-18 17:48:28 +03:00 |
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Joonas Rikkonen
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1973a824bf
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(91366496d) Removed connection displayname attributes from ItemAssemblies (ended up there with liberal use of Find & Replace, but it's better to use values from the item prefab)
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2019-05-18 17:48:06 +03:00 |
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Joonas Rikkonen
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90e1786f92
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(6f6fc33e7) The bots having the follow order now also equip mask/diving suit if the follow target has one. Unequipping not yet implemented.
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2019-05-18 17:47:48 +03:00 |
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Joonas Rikkonen
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21641c63ec
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(085c021c9) Renamed remora drone hull space to something other than 'airlock' to help AI make better life decisions.
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2019-05-18 17:47:30 +03:00 |
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Joonas Rikkonen
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fd1b9dfbef
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(e21f2bbff) Merge branch 'dev' of github.com:Regalis11/Barotrauma-development into dev
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2019-05-18 17:47:11 +03:00 |
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Joonas Rikkonen
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32f7f1ade7
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(59836c1e0) Updated: EnglishVanilla
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2019-05-18 17:46:53 +03:00 |
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Joonas Rikkonen
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69b4b6bd63
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(9ed4e003a) Replaced decals in the tutorial outpost
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2019-05-18 17:46:36 +03:00 |
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Joonas Rikkonen
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c7f557ade8
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(47b735f1a) Fixed inconsistencies in number decal scales
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2019-05-18 17:46:18 +03:00 |
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Joonas Rikkonen
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f36e590854
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(d071c9d60) Fixed Connections not reporting missing localizable display names during initialization, added missing displayname attributes to all connections
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2019-05-18 17:45:59 +03:00 |
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Joonas Rikkonen
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4602bcd8bf
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(cee794dc6) More descriptive name for the "charge" connection
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2019-05-18 17:45:42 +03:00 |
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Joonas Rikkonen
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a3e83aa3c1
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(ed1dd3a11) One more. This should be all!
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2019-05-18 17:45:25 +03:00 |
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Joonas Rikkonen
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0b65f00c68
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(f03824879) More connection names
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2019-05-18 17:45:06 +03:00 |
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Joonas Rikkonen
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59ce30f5ff
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(bc3a19f61) One more missing connection name
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2019-05-18 17:44:50 +03:00 |
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Joonas Rikkonen
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e5379257f4
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(e731bd4ae) Fixed dedicated server overwriting existing crash reports
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2019-05-18 17:44:33 +03:00 |
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Joonas Rikkonen
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6332cfd55f
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(81d7f4c1c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:44:13 +03:00 |
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Joonas Rikkonen
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ada4e17dfe
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(e5eeacbd0) Cleanup.
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2019-05-18 17:43:56 +03:00 |
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Joonas Rikkonen
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71d1738498
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(76e16f98e) Use outdoorsteering when far enough from the sub. Increase the wait until reachable time a bit.
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2019-05-18 17:43:38 +03:00 |
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Joonas Rikkonen
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dc1dd454fd
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(f900dfb1c) Added missing lines to EnglishVanilla
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2019-05-18 17:43:19 +03:00 |
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Joonas Rikkonen
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78b67de866
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(e9f10995d) Merge branch 'bugreporterUI' into dev
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2019-05-18 17:43:00 +03:00 |
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Joonas Rikkonen
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3a2310e547
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(3ac5065f5) Fixed: Rendering order for Bugreporter window, OK button position
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2019-05-18 17:42:41 +03:00 |
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Joonas Rikkonen
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da693c20fa
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(7bfeac605) More space for the labels in the Pump interface
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2019-05-18 17:42:20 +03:00 |
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Joonas Rikkonen
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11d08f4f70
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(2df363efc) Refactor avoiding, because the previous method wasn't working well. It now should work better, but requires a heading vector. Add some notes on how to improve the method. TODO: revisit fishes.
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2019-05-18 17:41:58 +03:00 |
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Joonas Rikkonen
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1a5bf77149
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(a40a61508) Added: Not drawing cursor when the window is not active
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2019-05-18 17:41:28 +03:00 |
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Joonas Rikkonen
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84b034b34d
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(bf1f4d5e8) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:41:06 +03:00 |
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Joonas Rikkonen
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3635568b6a
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(6ac5b80f0) Fixed: PauseOnFocusLost always treated as if being enabled
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2019-05-18 17:40:49 +03:00 |
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Joonas Rikkonen
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06bd4f51fc
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(d2355e315) Added a debug command for finding missing entity name translations, fixed a couple of missing ones
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2019-05-18 17:40:32 +03:00 |
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Joonas Rikkonen
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f758ae9329
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(fef7ff248) Workaround to missing "hold to unequip" text
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2019-05-18 17:40:15 +03:00 |
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Joonas Rikkonen
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a5e869ccd0
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(cae84e234) Translate Lidgren's "no response from remote host" error message
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2019-05-18 17:39:59 +03:00 |
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Joonas Rikkonen
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744fb70829
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(53329f471) Fixed translated connection names not being used in the connection panel interface
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2019-05-18 17:39:41 +03:00 |
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Joonas Rikkonen
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049cdbd81c
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(464d75b8a) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:39:25 +03:00 |
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Joonas Rikkonen
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cc1566d41d
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(03f8d9394) Changed underscore q label to upper case
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2019-05-18 17:39:09 +03:00 |
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Joonas Rikkonen
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3671b5a09d
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(88d226c86) Added localized language names to the text files (TODO: display in the language selection menu)
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2019-05-18 17:38:51 +03:00 |
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Joonas Rikkonen
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a5adf362b8
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(2c1d76ee3) Fixed structure sprites being drawn behind their background sprite if the depth is set higher than the background sprite's depth in the sub editor.
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2019-05-18 17:38:34 +03:00 |
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Joonas Rikkonen
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6abe73b889
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(3f196aed7) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:38:16 +03:00 |
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Joonas Rikkonen
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a16c7b86d2
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(340b2acc1) Structure fixes: - Fixed incorrect backgroundsprite sourcerects in most new wall pieces. - Fixed adjacent sprites bleeding into many of the new wall sprites. - Removed collider from Front F Pulley. - Tweaked a couple of colliders to get them to match the shape of the structure better. - Disable AI targets on all the small wall cap/tie/gromit parts. - Force the orientation of some of the shuttle pieces to be correct (some of the pieces have a larger width than height but should still be handled as horizontal walls and vice versa).
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2019-05-18 17:37:57 +03:00 |
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Joonas Rikkonen
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c6b80ad234
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(3158a90db) Option to prevent AI targets from being automatically added to specific structure pieces
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2019-05-18 17:37:39 +03:00 |
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Joonas Rikkonen
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c86225fd82
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(dfb5c5dec) Option to determine the orientation of a wall in xml (if omitted, the orientation is determined automatically based on the dimensions of the wall instance, just like before).
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2019-05-18 17:37:21 +03:00 |
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Joonas Rikkonen
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5bd1bc4ae3
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(e7d380c4c) Removed size variants of the number/letter/icon decals. Not needed because they can be scaled.
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2019-05-18 17:37:03 +03:00 |
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Joonas Rikkonen
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5dc3767a8e
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(6db19454d) Updated: Cursor with a higher resolution version
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2019-05-18 17:36:47 +03:00 |
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Joonas Rikkonen
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32b6c64ed8
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(f237856ca) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-05-18 17:36:31 +03:00 |
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Joonas Rikkonen
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be4db3ee12
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(aa84bc3c8) Fixed: UI Scaling issues in 4k
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2019-05-18 17:36:15 +03:00 |
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