Joonas Rikkonen
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df0f8c79ab
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(dbc56728c) Fixed item scale not being taken into account in light sprites
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2019-04-25 18:12:19 +03:00 |
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Joonas Rikkonen
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f365bdc92f
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(a66d0118e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-25 18:11:45 +03:00 |
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Joonas Rikkonen
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c455bda37e
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(6f4d8cd0e) Added: Dimmed background for info frames. Fixed: Highlight waits to be only a frame as it seems to be enough
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2019-04-25 18:11:27 +03:00 |
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Joonas Rikkonen
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e11752276b
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(9680a2a43) Moved tutorial sub and outpost to tutorial folder
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2019-04-25 18:11:11 +03:00 |
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Joonas Rikkonen
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f31114ea01
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(9f6737ced) Fixed: Old text tag in sonar.cs
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2019-04-25 18:10:37 +03:00 |
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Joonas Rikkonen
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ad028163a2
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(332bdd387) Added: Content.RootDirectory modifying on macOS
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2019-04-25 18:08:20 +03:00 |
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Joonas Rikkonen
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e83dba2959
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(42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev
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2019-04-25 18:07:37 +03:00 |
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Joonas Rikkonen
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99344e4031
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(b7893662b) Changed small font to Exo2 Medium (a bit more readable than the light version) + merge fix
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2019-04-25 17:52:14 +03:00 |
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Joonas Rikkonen
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52991e1ded
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(41a4cf029) Merge
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2019-04-25 17:50:53 +03:00 |
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Joonas Rikkonen
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8be51d71bd
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(444f7d53a) Added: Workaround for macOS not allowing editing the .app bundle, using Library/Barotrauma instead
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2019-04-25 17:50:35 +03:00 |
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Joonas Rikkonen
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e4ac5434d7
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(f1791560b) Switched back to old fonts (requested by art)
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2019-04-25 17:50:17 +03:00 |
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Joonas Rikkonen
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457000c8dd
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(9e2b50b03) Removed unused duplicate texture
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2019-04-25 17:49:59 +03:00 |
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Joonas Rikkonen
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3a83ac42c9
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(dd2b3452f) Social center png added (was missing)
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2019-04-25 17:49:41 +03:00 |
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Joonas Rikkonen
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47ef561a03
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(ade7449ec) increase stun baton damage slightly, should take 6 or so hits to kill a crawler instead of 12.
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2019-04-25 17:49:23 +03:00 |
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Joonas Rikkonen
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a90cdb7843
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(c5ad20e76) Graphics for outposts: Added new backwalls for outpost rooms (shop,maintenance bay and social center) aswell as some corridor pieces
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2019-04-25 17:49:05 +03:00 |
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Joonas Rikkonen
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9df0141640
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(ca0e4bd45) When attempting to deconstruct an item that can't be deconstructed, put it in the output inventory instead of leaving it in the input
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2019-04-25 17:48:45 +03:00 |
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Joonas Rikkonen
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d98c245183
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(714944a46) - Item triggers can be used to define areas that cause the item to be highlighted, not just areas that the player has to be inside to interact with the item. - Triggers take item scale into account. - Added triggers around the integrated buttons in the new hatch/window variants (-> fixes hatches not being highlighted by putting the cursor on the button when there's a ladder next to the player).
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2019-04-25 17:46:26 +03:00 |
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Joonas Rikkonen
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7d65c53bb6
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(090be439c) Fix the bots not reacting to enemy attacks.
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2019-04-25 17:46:08 +03:00 |
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Joonas Rikkonen
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9b8d0ffc51
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(17bb71ed5) Fix repair tool not being used if the repair target is not within interaction area. Fixes repairing items with the welding tool. Partial fix to #63 (dev).
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2019-04-25 17:45:33 +03:00 |
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Joonas Rikkonen
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f71cb42894
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(6d31fd774) Fixed case issues with AlienButton.ogg and AlienPump.ogg
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2019-04-25 17:44:41 +03:00 |
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Joonas Rikkonen
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501a26ef0b
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(e93fc83e0) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
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2019-04-25 17:44:24 +03:00 |
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Joonas Rikkonen
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16bebd57be
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(9d4f6093f) Standardize the console commands for switching to editors. Revisit the descriptions and add Level Editor, Sprite Editor, and Particle Editor in the debug console help. Reduce the variants for all the commands.
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2019-04-25 17:44:05 +03:00 |
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Joonas Rikkonen
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d1695238f7
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(ec2443ae2) Updated: EnglishVanilla with the proofreading #2
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2019-04-25 17:43:47 +03:00 |
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Joonas Rikkonen
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f4f87b454d
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(8e4f5cb03) Add a disclaimer for switching from game to character editor.
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2019-04-25 17:43:29 +03:00 |
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Joonas Rikkonen
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4e20fe871f
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(7f12d8742) More reliable firesource syncing: instead of just creating a network event when a firesource is created/removed and trusting that the fire behaves deterministically enough to stay in sync between the client and server, create events at 0.5 s intervals when there's fire in a hull. Closes #721
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2019-04-25 17:43:13 +03:00 |
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Joonas Rikkonen
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c983e5fb36
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(4ffec29f1) More reliable monster footstep sounds: instead of relying on the feet to hit the floor with enough force to trigger an impact sound, play the sounds manually at appropriate times in the walking cycle
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2019-04-24 11:50:24 +03:00 |
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Joonas Rikkonen
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e938256488
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(22afbf1e9) New footstep sounds for crawler, mudraptor & walking on water
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2019-04-24 11:50:04 +03:00 |
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Joonas Rikkonen
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ba6a4450eb
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(3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used.
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2019-04-24 11:49:27 +03:00 |
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Joonas Rikkonen
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402e13e78a
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(1ec677b1b) Added OutpostWall_A.png to the project
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2019-04-24 11:48:51 +03:00 |
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Joonas Rikkonen
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5f3e23f75f
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(1bd090dc7) Show the audio icon next to characters that are speaking in the single player crew menu
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2019-04-23 15:50:00 +03:00 |
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Joonas Rikkonen
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fbac89f085
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(96dc99368) Fixed the scale of the lower decorative hull parts.
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2019-04-23 15:37:29 +03:00 |
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Joonas Rikkonen
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de87f84ba4
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(e704a7904) Fixed "lone sailor" achievement not unlocking because the watchmen were counted as members of the crew
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2019-04-23 15:37:09 +03:00 |
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Joonas Rikkonen
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c7cbf11947
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(90ed753e9) Added DedicatedServer Mac binary and MonoKickstart license.
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2019-04-23 11:20:19 +03:00 |
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Joonas Rikkonen
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b6d854fc94
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(8b6b6ed4c) Added indication to server preview window if server has VOIP enabled
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2019-04-23 11:17:55 +03:00 |
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Joonas Rikkonen
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f774694154
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(4246de267) Fixed saving a submarine with a new name causing the previous sub file to disappear from sub lists until saved subs are refreshed, fixed new subs appearing at the end of the list (instead of being sorted alphabetically)
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2019-04-23 11:17:20 +03:00 |
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Joonas Rikkonen
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a044313347
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(a7b61face) Added automatic bilge pump assembly, updated old airlock doors assembly
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2019-04-23 11:17:02 +03:00 |
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Joonas Rikkonen
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3ce6551cb2
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(4965a76d6) Methods for showing the campaign/editor disclaimers
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2019-04-23 11:16:43 +03:00 |
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Joonas Rikkonen
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2df003f388
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(25b35a395) updated subs with numerous small fixes
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2019-04-23 11:16:07 +03:00 |
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Joonas Rikkonen
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9c5d25a2da
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(480a052a8) Minor physics optimization: use SetTransformIgnoreContacts when correcting physicsbody positions
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2019-04-23 11:15:32 +03:00 |
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Joonas Rikkonen
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da3e325ffc
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(58b5b8b6a) Fixed nullref exception when trying to spawn items with the "spawnitem" command when a round is not running
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2019-04-18 12:33:25 +03:00 |
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Joonas Rikkonen
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639eb6c1f3
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(094a20e08) Fixed incorrect emergency light scale, translated comments in the xml (english pls)
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2019-04-18 12:31:08 +03:00 |
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Joonas Rikkonen
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ea54fa24fe
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(0d11c0779) Select the vanilla content package if no core content packages are enabled on startup, or when disabling a core content package from the workshop menu. Closes #1424
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2019-04-18 12:05:59 +03:00 |
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Joonas Rikkonen
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6aef4073b7
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(73782c3bc) Don't prevent selecting items in the sub editor when the cursor is on a wire node, because it makes it very difficult (or impossible) to select items in the wiring mode. + Don't start moving wire nodes unless the cursor is moved by at least 16px from the initial position of the node.
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2019-04-18 12:05:43 +03:00 |
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Joonas Rikkonen
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c77c30fda7
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(7cc515e57) SpriteDeformation optimization: don't update deformations on disabled or SimplePhysics characters, don't check if resolution has changed in the SpriteDeformation.Resolution getter because it's called very frequently
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2019-04-18 12:05:27 +03:00 |
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Joonas Rikkonen
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b0580a9050
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(7e43eae73) Optimized Item.ApplyStatusEffects & ItemComponent.PlaySound: check if the item has effects/sounds of the correct type from a bool array instead of doing a dictionary lookup. A small thing, but the methods are called so frequently that it adds up to a lot.
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2019-04-18 12:05:11 +03:00 |
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Joonas Rikkonen
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1a3184dbad
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(4c452f172) Force reactor IsActive=true when an AI character or a remote player operates it. Previously this was only done in UpdateHUD, so inactive reactors would not become enabled.
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2019-04-18 12:04:56 +03:00 |
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Joonas Rikkonen
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ade4ef48b6
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(241123ab2) Some checks to prevent crashing if a limb has an invalid health index
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2019-04-18 12:04:24 +03:00 |
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Joonas Rikkonen
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04791aa8e6
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(7e211a3c4) Fixed crashing if an attack xml includes afflictions that cannot be found
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2019-04-18 12:04:08 +03:00 |
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Joonas Rikkonen
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c85cf63494
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(99fb00391) Don't allow deconstructing items that don't give anything when deconstructed. Closes #690
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2019-04-18 12:03:22 +03:00 |
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Joonas Rikkonen
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fdacc4534b
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(c14dcd3d6) Support for multi-target monster missions
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2019-04-18 12:03:07 +03:00 |
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