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1,168 Commits 5 Branches 2 Tags
dcd566f2dc6171eeeb9cb8801174a2784cf1ae2e
Commit Graph

9 Commits

Author SHA1 Message Date
Regalis d46207916f Server doesn't send character position updates to far-away clients, clients disable characters if they haven't received position updates in a while 2017-02-07 18:59:25 +02:00
Regalis 70b8bf1937 Preventing monsters from spawning too close to any sub (not just the main sub) 2016-10-06 21:17:33 +03:00
Regalis 0ea9600198 Team-specific combat mission descriptions + deepest lore 2016-10-06 19:55:26 +03:00
Regalis 5e88d91cb8 Fixed mutliplayer-only missions being taken into account in the eventprobability calculation even in single player mode, which missions are sp/mp-only is determined in the mission config files 2016-10-06 15:32:38 +03:00
juanjp600 344947c3c4 Search and destroy mission
Featuring ugly code
2016-09-26 22:09:06 -03:00
Regalis 0265d075a5 Possible to zoom out further when debugdraw is on, vents don't replenish oxygen when underwater, monster missions & events ignore spawnpoints that are too close to the main sub 2016-09-14 20:25:09 +03:00
Regalis11 41569675f3 Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures) 2016-06-09 18:34:43 +03:00
Regalis 3114006d86 Alien ruins, some new alien items and a new monster 2016-05-01 18:46:17 +03:00
Regalis 31a04c7bc1 Cargo missions, a menu that shows the mission description mid-round 2016-04-16 15:36:01 +03:00
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