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vlad.os/LuaCsForBarotraumaEP
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530 Commits 5 Branches 2 Tags
d27cafffa9468835c5e19a5c908bc72b0bbc0bb8
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5 Commits

Author SHA1 Message Date
Regalis fda251898b Limb attack refactoring (moved attack update logic from EnemyAIController to Limb, removed the Hit/PinchCW/PinchCCW attacktypes) 2016-08-26 20:38:28 +03:00
Regalis 4cda429ab0 LightSources can be assigned to limbs, glowing watcher 2016-05-01 18:47:44 +03:00
Regalis c08029dea8 Handheld sonars only consume batteries when they're on, endworms aren't "flipped" when they turn around, every limb is checked in SubmarineBody.DisplaceCharacters (instead of just reflimb) 2016-04-24 20:31:26 +03:00
Regalis 06d713e2a3 "Ram attack" for moloch, endworm attack tweaking, improved watcher sprite 2016-01-20 23:14:06 +02:00
Regalis eb20af622d Limb collisions can damage hull again, new UI for steering, sonar & reactor, fabricators can require more than one of each ingredient, timer for character imploding, AICharacter position syncing changes, watcher, commands can also be given to controlled character 2016-01-13 22:19:01 +02:00
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