Regalis
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ee2d817e6b
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"Shifting" entity IDs to prevent them from overlapping between different subs, loading another submarine now works without crashing
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2016-06-10 20:53:35 +03:00 |
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Regalis
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e7a06a6171
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Option to choose mission type in mp
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2016-05-10 18:42:50 +03:00 |
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Regalis
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d1580328ed
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Some cleanup using ReSharper (mostly removing redundancies)
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2016-03-12 15:32:34 +02:00 |
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Regalis
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92d396e6b2
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Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
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2015-12-28 13:21:24 +02:00 |
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