Files
LuaCsForBarotraumaEP/Subsurface/Source/GameSession/GameModes/Tutorials/TutorialMode.cs
2016-05-10 18:42:50 +03:00

50 lines
990 B
C#

using Microsoft.Xna.Framework.Graphics;
using Barotrauma.Tutorials;
namespace Barotrauma
{
class TutorialMode : GameMode
{
public TutorialType tutorialType;
public static void StartTutorial(TutorialType tutorialType)
{
Submarine.Load("Content/Map/TutorialSub.sub", "");
tutorialType.Initialize();
}
public TutorialMode(GameModePreset preset, object param)
: base(preset, param)
{
}
public override void Start()
{
base.Start();
tutorialType.Start();
}
public override void Update(float deltaTime)
{
base.Update(deltaTime);
tutorialType.Update(deltaTime);
}
public override void Draw(SpriteBatch spriteBatch)
{
base.Draw(spriteBatch);
//CrewManager.Draw(spriteBatch);
tutorialType.Draw(spriteBatch);
}
}
}