Commit Graph

12 Commits

Author SHA1 Message Date
Regalis
16bf562837 improved humanoid animations, some map stats in map editor, gap connections visible in editor, editing wire nodes in editor, pumps don't have to be manually linked, coroutine exception handling 2015-09-15 17:24:52 +03:00
Regalis
ea15397725 Merged linux changes, water effect using a BasicEffect and a simpler pixel shader, multi-colored wires 2015-09-08 21:55:27 +03:00
Regalis
c7dd6e55f0 Online quest mode, fixed bug when swimming from hull to another, monitors with editable text, choosing exe in content package, monster quests, misc bugfixes 2015-07-30 18:52:20 +03:00
Regalis
4820e55e05 Lights, colored items (only used for wires atm) 2015-07-22 20:22:50 +03:00
Regalis
237df18765 fixed railgun, fixed repairtools radar ping & improved rendering, waypoint bugfixes, inventory bugfixes, syncing wires between clients 2015-07-15 23:34:13 +03:00
Regalis11
55b00e5ed0 WIP level position syncing, job prefabs and assigning jobs to characters 2015-07-06 21:17:32 +03:00
Regalis
d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis11
b45073fdec Voronoi diagram generation 2015-06-21 22:31:56 +03:00
Regalis
1f42e4a4db low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable 2015-06-01 22:20:17 +03:00
Regalis
562164af36 improved harpoon gun, misc ui stuff & bugfixes 2015-05-29 16:29:32 +03:00
Regalis
a1196d1876 new doors 2015-05-25 19:41:30 +03:00
Regalis
fadb89ae9e First commit 2015-05-25 01:04:03 +03:00