Regalis
ca492bf0d4
- health scanner item
...
- specific skills are required to fabricate some items
- changes to medical syringes: the status effects are defined in the chemical item instead of the syringe
2016-03-26 18:15:44 +02:00
Regalis
277762a72a
Doctor class, a bunch of chemical/medicine items, medical fabricators
2016-03-25 15:35:41 +02:00
Regalis
02825782e5
- Edited item densities to make more sense
...
- Characters spawned through the console are synced with clients
2016-03-04 18:29:41 +02:00
Regalis
92d396e6b2
Fixed AIObjectiveGoto terminating if previous path was unreachable, BackGroundSpriteManager won't place a sprite if a suitable position isn't found, StatusEffect fire position fix, UI improvements, door convexhull fix, progress on Fabricators & Deconstructors, mapentities sorted by category in edit mode, item descriptions, TutorialMode refactoring to make it easier to add new types of tutorials
2015-12-28 13:21:24 +02:00
Regalis
838022fcd5
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Regalis
db7128a475
Better autopilot, guiframe tweaking, fixed ui scaling, aicontroller bugfixes, human walk/run anim uses HandIK
2015-10-06 21:18:36 +03:00
Regalis
85b0cda4ca
v0.1
2015-07-31 21:05:55 +03:00
Regalis
5d0a453e23
Quests, new sounds, explosives, bugfixes, asdfasdf
2015-07-29 23:40:26 +03:00
Regalis
461547d949
Medical items, improved falldamage, "power on" sounds
2015-07-24 13:46:22 +03:00