Commit Graph

3368 Commits

Author SHA1 Message Date
Joonas Rikkonen
afe9b76efd (ac4fc6f29) Fixed EventInput crashing in 32-bit windows builds 2019-05-06 11:23:08 +03:00
Joonas Rikkonen
f2b9c89417 (238ba5f5f) Add texts for new skills. 2019-05-06 11:22:52 +03:00
Joonas Rikkonen
65d627d57c (2c9775b8e) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-06 11:22:36 +03:00
Joonas Rikkonen
b797d112b7 (db4f4a55b) HasRequiredItems method is used for different purposes. Thus we shouldn't return true if the door is damaged but not broken, because it would cause issues for example in steering. Similarly I don't think we should use the canBePicked here, because it could be possible that the door should be interactable but not pickable. 2019-05-06 11:22:20 +03:00
Joonas Rikkonen
e4adc47dad (1036993d3) Adjusted motion detector in autodoors 2019-05-06 11:22:02 +03:00
Joonas Rikkonen
30620ed059 (61cc49902) Don't create ai for the dummy character. Creates issues. 2019-05-06 11:21:45 +03:00
Joonas Rikkonen
ad2b6159c0 (64db8799d) Removed editable DynamicDockingIndicator property 2019-05-03 13:57:58 +03:00
Joonas Rikkonen
872eeb70ce (9b19bda7d) Workaround to characters' arms occasionally spinning when standing in place, don't offset limping characters' feet when not moving (the heavy leaning forwards looks unnatural), added a comment 2019-05-03 13:57:42 +03:00
Joonas Rikkonen
9121c878f5 (df822b5d5) Fixed characters not receiving impact damage when ragdolled. Closes #1433 2019-05-03 13:57:24 +03:00
Joonas Rikkonen
063065d415 (4dd3574b6) Replaced Typhon cable holders 2019-05-03 13:57:07 +03:00
Joonas Rikkonen
8174d21468 (b3c0963ae) Replace cable holders in Humpback 2019-05-03 13:56:47 +03:00
Joonas Rikkonen
69917e42e2 (6ccf5bda4) Add the missing texts related to the ai orders and dialog. 2019-05-03 13:56:31 +03:00
Joonas Rikkonen
925329956a (3221c2861) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-03 13:56:13 +03:00
Joonas Rikkonen
b0947d4bf8 (493361a05) Add a todo note. 2019-05-03 13:55:57 +03:00
Joonas Rikkonen
036e3423e6 (289fc0ad0) Fixed some hull, door and waypoint issues in Dugong 2019-05-03 13:55:40 +03:00
Joonas Rikkonen
bcfd8d6da8 (d837f5034) Fixed wall damage not being visible due to e695ea7 2019-05-03 13:55:23 +03:00
Joonas Rikkonen
2c3d33e3d5 (245fdaa7e) Fixed invisible reactor on/off lever 2019-05-03 13:55:06 +03:00
Joonas Rikkonen
34d46823c3 (ecffdc74c) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-03 13:54:48 +03:00
Joonas Rikkonen
cf97ce3174 (c691f403f) Adjusted one of the sloped wall colliders 2019-05-03 13:54:31 +03:00
Joonas Rikkonen
3ea53f6c39 (5bee63547) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-03 13:54:14 +03:00
Joonas Rikkonen
c6b36682a8 (135f758ec) Switched all subs and shuttles to dynamic docking model. 2019-05-03 13:53:57 +03:00
Joonas Rikkonen
56a1bbc4e7 (7ed054aad) Removed unused "halo" attribute from location types. 2019-05-03 13:53:40 +03:00
Joonas Rikkonen
f6f97d580f (c6222f711) Don't allow selecting crate ItemContainers (= the inventory can only be accessed by picking up the item) 2019-05-03 13:53:22 +03:00
Joonas Rikkonen
9bd0706c43 (00eb16887) Workaround to missing location change texts: use texts that are meant for a different location type change but still fit (e.g. use "ruins.changeto.military" when an outpost becomes a military outpost, because the actual text is just "a military outpost has been established in x") 2019-05-03 13:53:05 +03:00
Joonas Rikkonen
c01eddbebb (e3ae570b4) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-03 13:52:49 +03:00
Joonas Rikkonen
7545e8efec (6fc1d03cd) Fixed humpback waypoints, removed extra door 2019-05-03 13:52:32 +03:00
Joonas Rikkonen
0a931f31e6 (e9cc325b5) Cherry pick from human-ai: Fix not being able to open partially broken doors with integrated buttons. 2019-05-03 13:52:15 +03:00
Joonas Rikkonen
1218ebb719 (d1070d74c) Fixed CustomInterface labels displaying the text tag instead of the actual text when using translatable texts 2019-05-03 13:51:58 +03:00
Joonas Rikkonen
da3810b0d4 (df2c04949) Changed all subs' docking toggles to use the new button. Changed custom outputs to use localized text. 2019-05-03 13:51:41 +03:00
Joonas Rikkonen
809fa5adb0 (ef2bdb136) Fixed "biome "none" not found" console error when loading level generation params 2019-05-03 13:51:22 +03:00
Joonas Rikkonen
e3a485edd3 (cb8c9ec1b) Fixed subs not being rendered when switching from the game screen to the sub editor immediately after the round starts 2019-05-03 13:51:05 +03:00
Joonas Rikkonen
8c678e3977 (9f9b86b9b) Fixed tutorial level generation params being used in normal levels. 2019-05-03 13:50:49 +03:00
Joonas Rikkonen
c7a71d5627 (52c4b3002) Fixed CustomInterface labels & signals not being saved correctly 2019-05-03 13:50:32 +03:00
Joonas Rikkonen
5d9c61598b (e695ea73c) Changes to draw order logic. Fixes background lights bleeding through background walls that can only be resized on one axis. 2019-05-03 13:50:14 +03:00
Joonas Rikkonen
dedc9b5083 (9a7f4893d) Don't select the chatbox when pressing R/T while another textbox is selected. 2019-05-03 13:49:57 +03:00
Joonas Rikkonen
a445911665 (9cc662ae2) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev 2019-05-03 13:49:41 +03:00
Joonas Rikkonen
a11e7db190 (78f064b46) Revert "Cherry pick from human-ai: Fix bots not knowing how to use the integrated controllers, effectively failing to use the doors with integrated buttons." 2019-05-03 13:49:23 +03:00
Joonas Rikkonen
eb4f8b8a4d (eaa8e3d55) "Fight intruders" order icon 2019-05-03 13:49:06 +03:00
Joonas Rikkonen
bd659383b4 (1aa050263) Cherry pick from human-ai: Fix bots not knowing how to use the integrated controllers, effectively failing to use the doors with integrated buttons. 2019-05-03 13:48:48 +03:00
Joonas Rikkonen
3701f0e957 (7e3aa6097) Merge remote-tracking branch 'origin/docking-interface' into dev 2019-05-03 13:48:31 +03:00
Joonas Rikkonen
8d3a48584b (92fc1380e) Allow interacting with items inside outposts (only prevent deattaching items from walls) 2019-05-03 13:48:15 +03:00
Joonas Rikkonen
088f7e5485 (d3c10117b) Fixed nullref exception if there are no texts defined for a location type change 2019-05-03 13:47:58 +03:00
Joonas Rikkonen
5031432e77 (513733e88) Check that the character is inside the same room as the target before repairing/operating an item. 2019-05-03 13:47:39 +03:00
Joonas Rikkonen
1ff1584be5 (53f9210d1) Check the line of sight before fixing leaks or extinguishing fires. 2019-05-03 13:47:22 +03:00
Joonas Rikkonen
d1dd0c6043 (d3791496e) FireSource implements ISpatialEntity. 2019-05-03 13:47:05 +03:00
Joonas Rikkonen
3d5e402d22 (a98f03ffb) Fix target blocking itself when it's structure. Take doors into account. 2019-05-03 13:46:48 +03:00
Joonas Rikkonen
0e96e18a24 (d9833de39) Added bug report texts to EnglishVanilla 2019-05-03 13:46:32 +03:00
Joonas Rikkonen
3371e7dca4 (17183b3e8) Add a reference in the project. 2019-05-03 13:46:15 +03:00
Joonas Rikkonen
e0732e6d57 (2eca8483c) Refactor CanSeeCharacter method and implement CanSeeTarget method. If we check whether or not we can see a character, it should now check if any of the limbs can be seen instead of always checking the head/torso etc. Not tested. 2019-05-03 13:45:58 +03:00
Joonas Rikkonen
953b5690ec (2a7829fab) Add ISpatialEntity as a common interface for everything that has a position in the game world. Would have used IMapEntity, but there's already MapEntity, which inherits Entity, so that would be confusing. Declare the inheritance only in the shared class (Character). 2019-05-03 13:45:41 +03:00