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vlad.os/LuaCsForBarotraumaEP
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4,114 Commits 5 Branches 2 Tags
aaa945ded8f4bd0cd45f4bd64ad2198060bd3813
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2705 Commits

Author SHA1 Message Date
Joonas Rikkonen 55cb56da59 Server ends the round if all characters are either dead or unconscious when autorestart is on (instead of waiting for everyone to be dead) 2017-06-04 18:04:37 +03:00
Joonas Rikkonen 24424cfb51 IP address is logged in all login error messages and the errors are logged to both the debug console and the server log 2017-06-04 17:55:11 +03:00
Joonas Rikkonen 0864505fda Skill level syncing isn't dependent on the order of a character's skills. The skills are sorted in a descending order based on the skill level, which may cause the order to differ between the server and the clients after the initial random skill levels have been assigned. 2017-06-04 16:21:58 +03:00
Regalis ce69e155fd Fixed GUITickBoxes appearing unchecked if they're set to the checked state when interaction with the box has been disabled (or vice versa) 2017-06-04 16:03:41 +03:00
Regalis 94c6a8ea1b Renamed project folders from Subsurface to Barotrauma 2017-06-04 15:00:53 +03:00
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