Commit Graph

12 Commits

Author SHA1 Message Date
Regalis
d4c308003b Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps 2015-07-10 12:55:26 +03:00
Regalis
257835e609 Giving crew members an ID card with clearances based on spawnpoint, level collision bugfixes, level exit/enter "shafts", moar entity ID bugfixes 2015-07-09 20:33:53 +03:00
Regalis
d56f7f3f77 Server job assigning logic, submarine movement syncing, submarine collision improvements, spawnpoints in levels 2015-07-08 11:37:47 +03:00
Regalis
3af9b8183b Merge branch 'master' of https://bitbucket.org/Regalis11/repo
Conflicts:
	Subsurface_Solution.v12.suo
2015-07-06 22:48:47 +03:00
Regalis
0628e47b97 level seeds 2015-07-06 22:48:18 +03:00
Regalis11
55b00e5ed0 WIP level position syncing, job prefabs and assigning jobs to characters 2015-07-06 21:17:32 +03:00
Regalis
d836a99515 GUIStyle improvements & some simple UI graphics, networking bugfixes, separate Random class, some StyleCop cleanup 2015-07-02 22:24:50 +03:00
Regalis
b493ed2b39 ItemComponent GUIFrames, functional steering, radar, separate power and signals, improved d.gz, tweak swimming 2015-06-29 23:51:01 +03:00
Regalis
004608acd8 Improved submarine movement (buoyancy & drag), engine and "navigation terminal", new map, optimized levels (less vertices and physics bodies) 2015-06-29 02:00:27 +03:00
Regalis
9237a9efe2 Functional level generation + moving the submarine 2015-06-26 23:05:51 +03:00
Regalis11
8bc65f983d Farseer physics body generation from voronoi cells 2015-06-22 16:55:42 +03:00
Regalis11
b45073fdec Voronoi diagram generation 2015-06-21 22:31:56 +03:00