Regalis
|
8e491ae855
|
Bunch of editor improvements/bugfixes: free node positioning when placing wires, options to hide hulls, gaps & links, hidden entities can't be selected, more accurate stair selecting, disabled UImessages, camera position fixes
|
2016-01-15 23:04:34 +02:00 |
|
Regalis
|
af470eab2e
|
more accurate submarine body generation, multiplayer fixes, saving takes HiddenSubPosition into account, fire coordinate fixes, editscreen fixes, checking item triggers in AIObjectiveGoto, netlobbyscreen sync fixes, re-enabled level start/end positions, water edit fixed
|
2015-12-17 18:26:40 +02:00 |
|
Regalis
|
17e8a2171f
|
Progress + prettier ice walls
|
2015-12-12 13:44:05 +02:00 |
|
Regalis
|
4d949e3be1
|
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
|
2015-11-10 22:22:26 +02:00 |
|
Regalis
|
ebe248a7cc
|
Ragdoll raycast crash, holding items in correct angles, ghost wires, dropping items properly in editmapscreen, radar wont work without power, remove wire from connectors if its deleted
|
2015-10-26 01:46:52 +02:00 |
|
Regalis
|
838022fcd5
|
Switch to Barotrauma & too many misc changes to remember
|
2015-10-16 18:11:58 +03:00 |
|
Regalis
|
bf7619bcc4
|
water ambience sounds change according to speed, oxygengenerator fills oxygen tanks even if their condition is 0, submarine refactoring & bugfixes, wire node editing bugfixes
|
2015-09-24 15:21:10 +03:00 |
|
Regalis
|
d8904eaa56
|
Launcher bugfixes, fixed submarine position syncing, previewing the sub after round ends, wiring bugfix, slower reactor overheat, itemlabel, wifi components
|
2015-08-21 20:21:22 +03:00 |
|
Regalis
|
8c559f716f
|
Progress on tutorial, misc bugfixes
|
2015-08-20 00:42:24 +03:00 |
|
Regalis
|
00c64f0b20
|
Networking bugfixes & optimization
|
2015-08-18 18:13:40 +03:00 |
|
Regalis
|
0937c30f15
|
Server list, lighting/los optimization
|
2015-08-07 23:10:12 +03:00 |
|
Regalis
|
85b0cda4ca
|
v0.1
|
2015-07-31 21:05:55 +03:00 |
|